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Showing posts from July, 2022

The Drawing App Post Mortem

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  Finally, the moment has come! What initially started as a simple project aimed to replicate a popular drawing app (being a part of some workspace research), ended up being one of the most challenging projects we've ever had to deal with. We decided to do a short write-up on the things that went wrong/right, as it might be useful to someone. Why: As mentioned earlier, this project was never meant to be more than a research project. It was originally inspired by another game we worked on, called Nonoi The Kākāpō . There was a small drawing game within it, which we always found the most fun to play and work on. The painting algorithm in it is done via a simple sprite colour change, which means one can't do any finger painting, so for our own drawing app we wanted to have functionality, meaning that we could not use sprites any longer. Since Lighstromo is located in New Zealand, where the fauna is all avian (all birds!), it made sense to us to focus on birds. There is such a goo...